![]() The weapons key opens the cabinet in the secret room behind the boxes between the two bedrooms on the floor you started on. This is where you use the cog wheels to get another item. This opens the small playhouse in the back yard. The safe key opens the large grey floor safe in the basement. You can check the trunk/boot at the back, under the hood at the front, and open the doors to look in the glovebox. The car key is used to interact with the car in the garage that’s below the basement. Using it on the door will make one of the planks fall off as well as the lock, which makes a lot of noise. The blue padlock key opens the middle padlock on the front door. To gain access to it, take the melon to the guillotine (the machine in the middle of the back yard) and use it. When you find the melon, you will be told that there’s something inside. You have to put the battery into the slot in the centre of the front door. Open it with the screwdriver and you’ll find another item. Don’t go up them, but turn left and you’ll see a small grey box near the floor. Once you’ve crawled through, you’ll see some stairs. The screwdriver is used through the secret passage in the basement, behind the boxes at the bottom of the stairs. You use it on the well in the back of the area and turn it to a raise a bucket that will contain another item. The winch handle is used in the back yard. Once you've opened the playhouse, you have to use both cog wheels on the box inside. You enter the back yard by going through the window in the dining room. This is used in the same place as the first cog wheel. To use them, you have to first find the playhouse key and open its door. The cog wheels are used together to get another item from the playhouse in the back yard. You have to use the code on the top padlock of the front door. ![]() If you get locked in the prison cell, take out the door hinges on the right hand side and push the door open. The final place to use the pliers is on the fan in the prison cell in the attic. ![]() Using the pliers on the door here will turn both lights green. The second place in on the front door where there’s a red and green light. The first is in the grey box on the wall at the bottom of the stairs in the basement. The cutting pliers are used in three places as well. The last place you have to use the hammer is to take off the extra planks on the front door. The second use is to destroy the security camera high up on the right of the prison cell once you’ve walked across the planks. Once the planks are on the floor, you can pick them up and use them to walk across the broken floor. The first is to knock the planks off of the room in the left of the attic. This means that you either have to remember where you left an item and come back for it when you need it, or go and complete the use of an item as soon as you find it.īelow is what each item does, so you’ll know what to do with everything when you find it. Each one has a specific purpose, but you can only carry one at a time. ![]() There are 16 items that you’ll need to find over the course of your playthrough to escape Granny’s house. ![]() You only get five tries (or six on easier difficulties if you complete the painting pieces), and the locations of the items you need will change every time you play, so it’s a different challenge with every run. It looks pretty shoddy, but it's super popular on YouTube and surprisingly engaging. You’re tasked with finding items and solving combination puzzles like in most escape rooms, but all the while you’re pursued by the malevolent Granny who’ll bash you over the head as soon as you’re caught. Granny is an iOS and Android game that shakes up the escape room genre with elements of survival horror games like Outlast. Here’s how to beat Granny, where to find all the keys and items, as well as a few tips for how to win the game too. Trapped in a mysterious house with no way out, you must avoid the evil Granny as you plan and execute your escape. ![]()
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